QTrk
cudaImageList< T > Member List

This is the complete list of members for cudaImageList< T >, including all inherited members.

alloc(int w, int h, int amount)cudaImageList< T >inlinestatic
allocateHostImageBuffer(pinned_array< T, Flags > &hostImgBuf)cudaImageList< T >inline
bind(texture< T, cudaTextureType2D, cudaReadModeElementType > &texref)cudaImageList< T >inline
boundaryHit(float2 center, float radius)cudaImageList< T >inline
capacity()cudaImageList< T >inline
clear()cudaImageList< T >inline
computeImagePos(int &x, int &y, int idx)cudaImageList< T >inline
copyImageToDevice(int img, T *src, bool async=false, cudaStream_t s=0)cudaImageList< T >inline
copyImageToHost(int img, T *dst, bool async=false, cudaStream_t s=0)cudaImageList< T >inline
copyToDevice(T *src, bool async=false, cudaStream_t s=0)cudaImageList< T >inline
copyToDevice(T *src, int numImages, bool async=false, cudaStream_t s=0)cudaImageList< T >inline
copyToHost(T *dst, bool async=false, cudaStream_t s=0)cudaImageList< T >inline
countcudaImageList< T >
datacudaImageList< T >
emptyList()cudaImageList< T >inlinestatic
free()cudaImageList< T >inline
fullheight()cudaImageList< T >inline
fullwidth()cudaImageList< T >inline
get(int i)cudaImageList< T >inline
hcudaImageList< T >
interp(T a, T b, float x)cudaImageList< T >inlinestatic
interpolate(float x, float y, int idx, bool &outside)cudaImageList< T >inline
interpolateFromTexture(texture< T, cudaTextureType2D, cudaReadModeElementType > texref, float x, float y, int idx, bool &outside)cudaImageList< T >inline
isEmpty()cudaImageList< T >inline
MaxImageWidth enum valuecudaImageList< T >
numpixels()cudaImageList< T >inline
pitchcudaImageList< T >
pixel(int x, int y, int imgIndex)cudaImageList< T >inline
pixel_oobcheck(int x, int y, int imgIndex, T border=0.0f)cudaImageList< T >inline
pixelAddress(int x, int y, int imgIndex)cudaImageList< T >inline
totalNumBytes()cudaImageList< T >inline
totalNumPixels()cudaImageList< T >inline
unbind(texture< T, cudaTextureType2D, cudaReadModeElementType > &texref)cudaImageList< T >inline
wcudaImageList< T >