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cudaImageList.h File Reference
#include "gpu_utils.h"

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struct  cudaImageList< T >
 Stores a large number of small images into a single large memory space. Optimizes GPU memory copies. It has no constructor/destructor, so it can be passed to CUDA kernels. The memory is allocated using cudaMallocPitch. It allows binding to a texture. More...
 
struct  Image4DCudaArray< T >
 
struct  Image4DCudaArray< T >::KernelInst
 
class  Image4DMemory< T >
 
struct  Image4DMemory< T >::KernelParams